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	<title>Comments on: Gradients in Cocoa</title>
	<atom:link href="http://blog.oofn.net/2006/01/15/gradients-in-cocoa/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/</link>
	<description>You have found the home of</description>
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		<title>By: The best Cocoa UI components &#124; Flyover Country</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-142816</link>
		<dc:creator>The best Cocoa UI components &#124; Flyover Country</dc:creator>
		<pubDate>Tue, 04 Jan 2011 05:58:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-142816</guid>
		<description>&lt;p&gt;[...] CTGradient &#8211; This is a simple class that wraps all the nasty bits of creating gorgeous gradients on OS X. It also appears to be the new hotness in that I&#8217;ve seen a ton of projects incorporating this over the past few months. I am definitely looking forward to including this in iRooster once I drop support for Panther. [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] CTGradient &#8211; This is a simple class that wraps all the nasty bits of creating gorgeous gradients on OS X. It also appears to be the new hotness in that I&#8217;ve seen a ton of projects incorporating this over the past few months. I am definitely looking forward to including this in iRooster once I drop support for Panther. [...]</p>]]></content:encoded>
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		<title>By: Mike</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-142740</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 23 Feb 2010 04:27:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-142740</guid>
		<description>&lt;p&gt;I subcalled CGGradient to make my own view and made a cutom NSView in IB and set its type to CGGradient and added an outlet to my window controller for the subclassed view, and hooked everything up.&lt;/p&gt;

&lt;p&gt;But when I run my app, the gradient never shows up. What else do I need to do in my subclass?&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I subcalled CGGradient to make my own view and made a cutom NSView in IB and set its type to CGGradient and added an outlet to my window controller for the subclassed view, and hooked everything up.</p>

<p>But when I run my app, the gradient never shows up. What else do I need to do in my subclass?</p>]]></content:encoded>
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		<title>By: Paul Sanders</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-142696</link>
		<dc:creator>Paul Sanders</dc:creator>
		<pubDate>Mon, 23 Feb 2009 19:26:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-142696</guid>
		<description>&lt;p&gt;Utterly brilliant, thank you so much for posting.  NSGradient is fine (well, it&#039;s a bit limited) but I &lt;em&gt;don&#039;t&lt;/em&gt; want to write code that will only run on Leopard -  there are still plenty of Tiger machines out there .&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Utterly brilliant, thank you so much for posting.  NSGradient is fine (well, it&#8217;s a bit limited) but I <em>don&#8217;t</em> want to write code that will only run on Leopard &#8211;  there are still plenty of Tiger machines out there .</p>]]></content:encoded>
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	<item>
		<title>By: Kickingbear&#187; Blog Archive &#187; Shader Source Code</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-142694</link>
		<dc:creator>Kickingbear&#187; Blog Archive &#187; Shader Source Code</dc:creator>
		<pubDate>Tue, 03 Feb 2009 05:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-142694</guid>
		<description>&lt;p&gt;[...] Fancier gradient fill shaders, CoreImage based shaders and that kind of thing are left, for now, as an exercise for the reader. I mentioned it in the original post but if you&#8217;re looking to do gradients you&#8217;d do yourself a favour by looking at CTGradient. [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Fancier gradient fill shaders, CoreImage based shaders and that kind of thing are left, for now, as an exercise for the reader. I mentioned it in the original post but if you&#8217;re looking to do gradients you&#8217;d do yourself a favour by looking at CTGradient. [...]</p>]]></content:encoded>
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	<item>
		<title>By: Kickingbear&#187; Blog Archive &#187; Cocoa Shaders</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-142693</link>
		<dc:creator>Kickingbear&#187; Blog Archive &#187; Cocoa Shaders</dc:creator>
		<pubDate>Tue, 03 Feb 2009 05:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-142693</guid>
		<description>&lt;p&gt;[...] is abstraction. The shader draws, that&#8217;s what it does. If you&#8217;re using CTGradient today and want to switch that to something else in the future you change it in your gradient shader [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] is abstraction. The shader draws, that&#8217;s what it does. If you&#8217;re using CTGradient today and want to switch that to something else in the future you change it in your gradient shader [...]</p>]]></content:encoded>
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	<item>
		<title>By: Mac Developer Network &#187; Blog Archive &#187; &#187; Cocoa Shader</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-142683</link>
		<dc:creator>Mac Developer Network &#187; Blog Archive &#187; &#187; Cocoa Shader</dc:creator>
		<pubDate>Thu, 18 Dec 2008 19:38:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-142683</guid>
		<description>&lt;p&gt;[...] Fancier gradient fill shaders, CoreImage based shaders and that kind of thing are left, for now, as an exercise for the reader. He mentioned it in the original post but if you’re looking to do gradients you’d do yourself a favour by looking at CTGradient. [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] Fancier gradient fill shaders, CoreImage based shaders and that kind of thing are left, for now, as an exercise for the reader. He mentioned it in the original post but if you’re looking to do gradients you’d do yourself a favour by looking at CTGradient. [...]</p>]]></content:encoded>
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	<item>
		<title>By: Optimize What? &#187; halostatue</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-94669</link>
		<dc:creator>Optimize What? &#187; halostatue</dc:creator>
		<pubDate>Sun, 25 Nov 2007 14:52:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-94669</guid>
		<description>&lt;p&gt;[...] been a furore recently over an article by Ankur Kothari where he optimized CTGradient. As an exercise in optimizing code, it was fairly aggressive but otherwise pedestrian. As an [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] been a furore recently over an article by Ankur Kothari where he optimized CTGradient. As an exercise in optimizing code, it was fairly aggressive but otherwise pedestrian. As an [...]</p>]]></content:encoded>
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	<item>
		<title>By: Constructive Criticism, CTGradient, and Missing the Point &#187; halostatue</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-94533</link>
		<dc:creator>Constructive Criticism, CTGradient, and Missing the Point &#187; halostatue</dc:creator>
		<pubDate>Sun, 25 Nov 2007 02:20:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-94533</guid>
		<description>&lt;p&gt;[...] Ankur Kothari wrote an article dissecting CTGradient. [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Ankur Kothari wrote an article dissecting CTGradient. [...]</p>]]></content:encoded>
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	<item>
		<title>By: soeren says &#187; Blog Archive &#187; Is code bloat bad?</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-93653</link>
		<dc:creator>soeren says &#187; Blog Archive &#187; Is code bloat bad?</dc:creator>
		<pubDate>Thu, 22 Nov 2007 20:00:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-93653</guid>
		<description>&lt;p&gt;[...] can be misguided, let&#8217;s review why CTGradient was, at the time, created to begin with. It was first introduced in January &#8216;06, and the first three paragraphs lay out the rationale for the existence of this class: While [Core [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] can be misguided, let&#8217;s review why CTGradient was, at the time, created to begin with. It was first introduced in January &#8216;06, and the first three paragraphs lay out the rationale for the existence of this class: While [Core [...]</p>]]></content:encoded>
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	<item>
		<title>By: johnny</title>
		<link>http://blog.oofn.net/2006/01/15/gradients-in-cocoa/comment-page-1/#comment-56451</link>
		<dc:creator>johnny</dc:creator>
		<pubDate>Mon, 10 Sep 2007 00:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.oofn.net/?p=19#comment-56451</guid>
		<description>&lt;p&gt;Is it possible to apply a gradient to the stroke of an NSBezierPath object?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Is it possible to apply a gradient to the stroke of an NSBezierPath object?</p>]]></content:encoded>
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